![]() ![]() Seeing the potential of such a tool, decided to release it publicly as an open source tool, hence the name. Marco, who helped them programming shaders, beautifying the map, in complex tweaking and posting general suggestions and advice. It was originally developed as an internal tool within the The Last Days Mod team. 2.7.10 Dump module content from prompt:.2.5.4 Mini-"can't find texture" diagnostics:.2.5.1 Editing of multiple materials/meshes:.2.4.4 Scale/translate/rotate/mirror/merge:.2.4.1 Smart Import/exports of subparts:.2.3.4 Rescale-rotote-translate-mirror-etc, meshes:.2.2.5 Transfer rigging from a mesh to another:.2.2.4 Reskeletonize tool for rigged meshes:.2.2.3 Simplified skeleton retouching through meshes:.2.2.2 Customizable skinning to view animations:.2.2.1 Autobreak-up of animations into sub-sequences:.2.2 Tools for skeletons/rigging/skeletal-animation. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |